I've been modding the game, adding different textures for the courts, and everything is working fine, except for the Trainning Court. I noticed that the surface textures have a different rotation for some reason?
I like to use the trainning court with different surfaces sometimes. I like the trainning environment, and this is the only court as far as I know, to have this different rotation of the textures.
Here's an example, with the weird texture rotation:

Another stadium for comparison, with the correct rotations and position:

This are the values for inside textures:
- Code: Select all
_ScaleU = 0.088
_ScaleV = 0.085
_OffsetU = 0.5
Outside Textures:
- Code: Select all
_ScaleU = 0.075
_ScaleV = 0.088
_OffsetU = 0.5
I know it's not ideal to have outside textures for clay, but I was trying a different approach. It works fine, and I guess it's not the reason for the trainning court issue.


