I am just wondering, if you ever wanted to make a PS5 version of Tennis Elbow 4, what are the requirements? If you make the game 120fps for example, that is enough to have a separate PS5 version?
Yes, the game has to be natively PS5 to activate the 120 Hz mode... However, there's a trick to do it on PS4, as Rocket League supports 120 Hz, but it might be a trick on the engine-side, so as I'm using Unity, I can't do anything on my side.
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