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Question regarding player stats

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Question regarding player stats

Postby Nicky Gi. » 03 Mar 2026, 10:45

I am working on a mod for the game that creates realistic stats for players. From the game documentation it says this :

set to 35 if the player is normally skilled for this skill
- set above 35 if the player is relatively more skilled in this skill than in his other skills, to 40 if only a bit, to 50 if a lot, to 60 if very much
- set below 35 if the player is relatively less skilled in this skill than in his other skills, to 30 if only a bit, to 20 if a lot, to 10 if very much

So every stat must either be 10, 20, 30, 35, 40, 50 and 60? No in between numbers like 12, 24, 31, 36, 42, 55 etc.

The correct way is to only apply those 7 numbers to every skill of the player? Except for the mental stats and topspin I guess.
Nicky Gi.
crazy of the little yellow ball
crazy of the little yellow ball
 
Messages: 102
Gaming Since: 22 Nov 2025, 16:37

Re: Question regarding player stats

Postby holt77 » 03 Mar 2026, 16:35

You can use any number. I think the rounded numbers in the guide are just to give a rough idea of scale for the level at which skills are above or below average for that player.

As long as the overall average for those skills is around 35 (excluding topspin and the four key mental skills), you should be fine.
holt77
crazy of the little yellow ball
crazy of the little yellow ball
 
Messages: 92
Gaming Since: 10 Jun 2025, 11:51


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